Thursday, 15 January 2015

The Hunted - Inspiration (Oops) #Updated.

I didn't forget to post up inspirations behind "The Hunted"....

My first idea was something based around Celtic Mythology, Untitled, it went something like this:

Irish Based:


You play first person through the eyes of a spirit, a warrior from wars past in this peaceful land. You awaken to the call of the Badhbh Cathe - Morrígan, Macha, Nemain. They summon you to find the 4 lost treasures of their people the  Tuatha dé Danann. You're sent across the world in search for these items, returning them to the center of "Paradise" where the Tree of Life stands. Here you can stop the war below, and submit the chaos into peace where a new age of Paradise can start.





Based of Nexon's Mabinogi, and The Mabinogion Irish and Welsh Mythological book (containing information from ancient times about the many tribes that settled within Ireland at various times).




Also based off Vindictus by the same company (Mabinogi Heroes). The darker feel and more realistic textures really pull me in. As such, it's gonna be the inspiration behind both this idea and my main idea.




I loved this idea but I felt that it would take too much time, especially for the smaller engine like Fungus - So! Came my next idea and the Inspiration for it.

Welcome to "The Hunted"

The Hunted. It took a while to come up with that name anyway. I wanted something short and sweet and after filling two pages in my sketchbook of possible titles I decided that I liked this one the most. Some others were:

Kill and Run
At Death's Door
Essence of Darkness
Hunter
In the Shadows
The Devils Daughter.

I felt I couldn't progress without a title for my little story based game, it was time consuming but I think The Hunted fits well.

I looked at games like The Darkness and The Darkness II, the 'Tendrils' and idea of something demonic possessing his body is a very similar concept to what I wanted of Lilith.



Including a few Fanart's I found that were pretty inspiring towards my own idea. All found on DeviantART and asked for permission before posting. Thanks a bunch guys. <3




The Dragon Age series has an interesting way of progressing depending on what they player does and how their relationships build. A pretty complex idea for a short game like this one but I couldn't help but look into the way the story progresses depending what you choose.



The Witches Prison got best 'Escape' game of 2013. It's full of puzzles and has incredible environmental scenery. You help the girl find out more about her ancestors.



Various 'Artist's own creations' also pieced together my 'moodboard', I feel it's only right I pop them up here. Again, all credit where credit is due. They were only inspiration.. I didn't make any of them. DeviantART and it's community saved my life once again...























The following 3 are screenshots taken from the game 'Vindictus' (Nexon +Devcat (c))

I used these to design the style of the buildings and the effect of fire lighting on the environment. Couldn't have done it otherwise...





Without further a-do, let us continue~


Watch this Space~

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