One or two Work in Progress screen shots to show how I've been going about the environments and the earlier stages of the coloured characters.
Technical Roughs.
Using lines to get the rough structure on a bright background to see how it looked perspective-wise. Technical drawing classes from A-Level Graphic Design, you have your use now!
Fills 'n' Textures
Magic wand, fill it with some block colours then add in the textures (courtesy of my 'friends in high places' on DeviantART, danke. <3)
Shading ontop of the texturing to give a more defined feeling to it and rid of any possible 'flat-ness'.
Curse you 2D..
Base to Shades!
Using our dear Lilith's character sheet as an example. I'll compare the progress from body reference, lineart, block colour to the shading outcome below. This is simply to see what effect it has over all.
Watch this Space~






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